Nvidia Metropia 2042 Challenge Entry

Shot 1

Shot 1

Shot 2

Shot 2

Shot 1 - Clay

Shot 1 - Clay

Shot 2 - Clay

Shot 2 - Clay

Shot 1 - Wireframe

Shot 1 - Wireframe

Shot 2 - Wireframe

Shot 2 - Wireframe

Shot 1 - Layers

Shot 1 - Layers

Shot 2 - Layers

Shot 2 - Layers

Textures

Textures

Assets Overview

Assets Overview

Vehicle

Vehicle

Extruders

Extruders

Silo

Silo

Nvidia Metropia 2042 Challenge Entry

This was my entry for the ArtStation/Nvidia "Metropia 2042" Challenge in the category "Interiors of the Future". I am very happy to say that I won the second place for this piece!
https://www.artstation.com/contests/nvidia-met
My background story:
In the near future, deforestation and natural catastrophes make wood a rare material and engineers around the world are desperately searching for a substitute featuring comparable physical characteristics. Finally, the Japanese build upon an old technique called FFU wood (a synthetical wood made out of glass fibers and polyurethane) and combine it with the possibilities of 3D printing to devise a new technology: Usually called "Synthetical Carpentry" (SC), this technology makes it possible to print or rather "laminate" large beams of artificial wood right at the construction site. The core pieces are large extruders, that combine chemicals stored in silos to form sticky fibers that are then brought into shape by a kind of plotting mechanism.